Seven-Neck
Level 7 Hydra
by GrowlMaster
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Hydra
- Type
- Hydra
- Level
- 7
- Armor level
- 15
- Hit points / max
- 172 / 172
- Melee Bonus
- +8
- Ranged Bonus
- +0
- Spell Bonus
- +0
- EXP Reward
- 1800
A swamp hydra with five hungry heads, and every one you cut grows back as two.
The swamp folk call her Seven-Neck, even though she only has five heads. Nobody knows which head is the boss, and the heads argue about it all day long.
At the table, reward the hero who works out the trick: a torch on every stump stops new heads. Until then, each cut makes the fight harder, so the clever plan matters more than the strongest sword.
Attacks
- Bite +8, 1d10+5
Things it can do
- Many Heads: It bites once for each head it has; it starts with five.
- Two for One: Cut off a head and two grow back by its next turn, unless the stump is burned with fire.
Sounds for Seven-Neck
Music
Ambience
Sound effects
Unsheath Sword
Sword Slash
Sword Block
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Everything a Dungeon Master needs, on one table
Make heroes and monsters, run the battles, draw the maps and open the town shop, with an AI helper who improvises beside you. Then print it all.